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Lightweight Components
Starting with the JDK 1.1 Beta 3 release, 
the AWT supports lightweight components.
Lightweight components are essential
in the following situations:
-  You want to create a custom component
     that isn't rectangular.
-  You want to create a custom component 
     that's partly (or entirely) transparent.
-  You want to use multiple components 
     that can draw in each others' areas.
-  Your program contains many components
     and would be too inefficient 
     if implemented with heavyweight components.
This page tells you 
how to create lightweight components,
and then gives you links to 
examples --
pages with applets
that use lightweight components
(source code included, of course).
For more details about what lightweight components are
and how they work, see
Java AWT: Lightweight UI
Framework.
To create a lightweight component, 
you need to create a class that directly extends
one of the following classes:
-  
Component
-  
Container
-  a class that implements a lightweight component --
     for example, a non-AWT class that is a subclass of 
     ComponentorContainer
Your class needs to provide
both the look and the feel of the component.
You'll typically need to implement
the following methods:
-  One or more constructors.
     If the component responds to any events, 
     such as mouse clicks,
     the constructor(s) should invoke
     the enableEventsmethod.
-  The paintmethod,
     so that it draws the component's representation onscreen.
-  As appropriate, methods to let 
     the state of the component be changed programmatically --
     for example, setText.
     Besides changing the component's internal state,
     each of these methods should call therepaintmethod
     if the component's appearance should change.
     If the component's size should change,
     then call theinvalidatemethod
     before callingrepaint.
-  As appropriate, methods to let
     listeners be registered and unregistered for the component.
     For example, a button
     should implement the addActionListenerandremoveActionListenermethods,
     which should add the specified listener using theAWTEventMulticaster addandremovemethods, respectively.
-  The containsmethod
     if the component responds to events
     to only part of its entire possible drawing area.
-  Any appropriate processXxxmethods.
     For example, a button would implementprocessMouseEventto change the button's state
     and to generateactionPerformedmessages as appropriate.
Lightweight components place special requirements on
their containers:
-  Lightweight components sometimes flash noticeably
     unless you put them in a container that performs double buffering.
     See the 
     Gauge example
     for an example of a double-buffered container.
-  Lightweight components will not appear
     if their container implements a paintmethod that doesn't callsuper.paint.
     In other words,
     if you implement a container that performs some drawing --
     for example, one that draws a box around its display area --
     make sure the container'spaintmethod
     invokessuper.paint!
This section links to four pages,
each with an example
that illustrates an aspect of lightweight components.
Each page includes one applet 
and links to the applet's source code.
If you're using a browser that includes support for 1.1beta3,
then your browser will be able to run
the applet on each page.
Otherwise,
you'll need to use another tool,
such as the JDK Applet Viewer,
to view the applet on each page.
      
      
      Note:
      You must use a 1.1 browser such as 
      HotJava
      or the 
      JDK Applet Viewer
      to view the applets on the following pages.
      If you have trouble running the applets,
      go here.
      
      
Here are the examples:
-  Round Button Example 
-  Demonstrates how easy it is to
     create a lightweight component. 
 
-  Openlook Button Example 
-  Modifies the Round Button example to show
     a more realistic looking lightweight component.
 
-  Spinner Example 
-  Demonstrates how to animate a lightweight component.
 
-  Gauge Example 
-  Demonstrates how to animate a lightweight component
     using double buffering to eliminate flicker.
     Contains sourced code for both 1.1-only
     and "Swing" versions of the example.
     For more information on Swing, browse the 
     the Swing release documentation.
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