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 | JavaTM 2 Platform Standard Ed. 5.0 | |||||||||
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| Packages that use java.awt | |
|---|---|
| java.applet | Provides the classes necessary to create an applet and the classes an applet uses to communicate with its applet context. | 
| java.awt | Contains all of the classes for creating user interfaces and for painting graphics and images. | 
| java.awt.dnd | Drag and Drop is a direct manipulation gesture found in many Graphical User Interface systems that provides a mechanism to transfer information between two entities logically associated with presentation elements in the GUI. | 
| java.awt.event | Provides interfaces and classes for dealing with different types of events fired by AWT components. | 
| java.awt.font | Provides classes and interface relating to fonts. | 
| java.awt.geom | Provides the Java 2D classes for defining and performing operations on objects related to two-dimensional geometry. | 
| java.awt.im | Provides classes and interfaces for the input method framework. | 
| java.awt.im.spi | Provides interfaces that enable the development of input methods that can be used with any Java runtime environment. | 
| java.awt.image | Provides classes for creating and modifying images. | 
| java.awt.image.renderable | Provides classes and interfaces for producing rendering-independent images. | 
| java.awt.print | Provides classes and interfaces for a general printing API. | 
| java.beans | Contains classes related to developing beans -- components based on the JavaBeansTM architecture. | 
| java.beans.beancontext | Provides classes and interfaces relating to bean context. | 
| javax.accessibility | Defines a contract between user-interface components and an assistive technology that provides access to those components. | 
| javax.imageio | The main package of the Java Image I/O API. | 
| javax.print | Provides the principal classes and interfaces for the JavaTM Print Service API. | 
| javax.swing | Provides a set of "lightweight" (all-Java language) components that, to the maximum degree possible, work the same on all platforms. | 
| javax.swing.border | Provides classes and interface for drawing specialized borders around a Swing component. | 
| javax.swing.colorchooser | Contains classes and interfaces used by the JColorChoosercomponent. | 
| javax.swing.event | Provides for events fired by Swing components. | 
| javax.swing.plaf | Provides one interface and many abstract classes that Swing uses to provide its pluggable look-and-feel capabilities. | 
| javax.swing.plaf.basic | Provides user interface objects built according to the Basic look and feel. | 
| javax.swing.plaf.metal | Provides user interface objects built according to the Java look and feel (once codenamed Metal), which is the default look and feel. | 
| javax.swing.plaf.multi | Provides user interface objects that combine two or more look and feels. | 
| javax.swing.plaf.synth | Synth is a skinnable look and feel in which all painting is delegated. | 
| javax.swing.table | Provides classes and interfaces for dealing with javax.swing.JTable. | 
| javax.swing.text | Provides classes and interfaces that deal with editable and noneditable text components. | 
| javax.swing.text.html | Provides the class HTMLEditorKitand supporting classes
for creating HTML text editors. | 
| javax.swing.tree | Provides classes and interfaces for dealing with javax.swing.JTree. | 
| Classes in java.awt used by java.applet | |
|---|---|
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Component.AccessibleAWTComponent Inner class of Component used to provide default support for accessibility. | |
| Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | |
| Container.AccessibleAWTContainer Inner class of Container used to provide default support for accessibility. | |
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. | |
| Image The abstract class Imageis the superclass of all 
 classes that represent graphical images. | |
| MenuContainer The super class of all menu related containers. | |
| Panel Panelis the simplest container class. | |
| Panel.AccessibleAWTPanel This class implements accessibility support for the Panelclass. | |
| Classes in java.awt used by java.awt | |
|---|---|
| Adjustable The interface for objects which have an adjustable numeric value contained within a bounded range of values. | |
| AlphaComposite The AlphaCompositeclass implements basic alpha 
 compositing rules for combining source and destination colors
 to achieve blending and transparency effects with graphics and
 images. | |
| AWTEvent The root event class for all AWT events. | |
| AWTException Signals that an Absract Window Toolkit exception has occurred. | |
| AWTKeyStroke An AWTKeyStrokerepresents a key action on the
 keyboard, or equivalent input device. | |
| BufferCapabilities Capabilities and properties of buffers. | |
| BufferCapabilities.FlipContents A type-safe enumeration of the possible back buffer contents after page-flipping | |
| Button This class creates a labeled button. | |
| Canvas A Canvascomponent represents a blank rectangular 
 area of the screen onto which the application can draw or from 
 which the application can trap input events from the user. | |
| Checkbox A check box is a graphical component that can be in either an "on" ( true) or "off" (false) state. | |
| CheckboxGroup The CheckboxGroupclass is used to group together 
 a set ofCheckboxbuttons. | |
| CheckboxMenuItem This class represents a check box that can be included in a menu. | |
| Choice The Choiceclass presents a pop-up menu of choices. | |
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Component.AccessibleAWTComponent Inner class of Component used to provide default support for accessibility. | |
| ComponentOrientation The ComponentOrientation class encapsulates the language-sensitive orientation that is to be used to order the elements of a component or of text. | |
| Composite The Compositeinterface, along withCompositeContext, defines the methods to compose a draw
 primitive with the underlying graphics area. | |
| CompositeContext The CompositeContextinterface defines the encapsulated
 and optimized environment for a compositing operation. | |
| Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | |
| Container.AccessibleAWTContainer Inner class of Container used to provide default support for accessibility. | |
| ContainerOrderFocusTraversalPolicy A FocusTraversalPolicy that determines traversal order based on the order of child Components in a Container. | |
| Cursor A class to encapsulate the bitmap representation of the mouse cursor. | |
| Dialog A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user. | |
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| DisplayMode The DisplayModeclass encapsulates the bit depth, height,
 width, and refresh rate of aGraphicsDevice. | |
| Event NOTE: The Eventclass is obsolete and is 
 available only for backwards compatilibility. | |
| EventQueue EventQueueis a platform-independent class
 that queues events, both from the underlying peer classes
 and from trusted application classes. | |
| FileDialog The FileDialogclass displays a dialog window
 from which the user can select a file. | |
| FocusTraversalPolicy A FocusTraversalPolicy defines the order in which Components with a particular focus cycle root are traversed. | |
| Font The Fontclass represents fonts, which are used to
 render text in a visible way. | |
| FontFormatException Thrown by method createFont in the Fontclass to indicate 
 that the specified font is bad. | |
| FontMetrics The FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | |
| Frame A Frameis a top-level window with a title and a border. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| Graphics2D This Graphics2Dclass extends theGraphicsclass to provide more sophisticated
 control over geometry, coordinate transformations, color management,
 and text layout. | |
| GraphicsConfigTemplate The GraphicsConfigTemplateclass is used to obtain a validGraphicsConfiguration. | |
| GraphicsConfiguration The GraphicsConfigurationclass describes the
 characteristics of a graphics destination such as a printer or monitor. | |
| GraphicsDevice The GraphicsDeviceclass describes the graphics devices
 that might be available in a particular graphics environment. | |
| GraphicsEnvironment The GraphicsEnvironmentclass describes the collection
 ofGraphicsDeviceobjects andFontobjects
 available to a Java(tm) application on a particular platform. | |
| GridBagConstraints The GridBagConstraintsclass specifies constraints 
 for components that are laid out using theGridBagLayoutclass. | |
| HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. | |
| Image The abstract class Imageis the superclass of all 
 classes that represent graphical images. | |
| ImageCapabilities Capabilities and properties of images. | |
| Insets An Insetsobject is a representation of the borders 
 of a container. | |
| ItemSelectable The interface for objects which contain a set of items for which zero or more can be selected. | |
| JobAttributes A set of attributes which control a print job. | |
| JobAttributes.DefaultSelectionType A type-safe enumeration of possible default selection states. | |
| JobAttributes.DestinationType A type-safe enumeration of possible job destinations. | |
| JobAttributes.DialogType A type-safe enumeration of possible dialogs to display to the user. | |
| JobAttributes.MultipleDocumentHandlingType A type-safe enumeration of possible multiple copy handling states. | |
| JobAttributes.SidesType A type-safe enumeration of possible multi-page impositions. | |
| KeyboardFocusManager The KeyboardFocusManager is responsible for managing the active and focused Windows, and the current focus owner. | |
| KeyEventDispatcher A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the targeting and dispatching of all KeyEvents. | |
| KeyEventPostProcessor A KeyEventPostProcessor cooperates with the current KeyboardFocusManager in the final resolution of all unconsumed KeyEvents. | |
| Label A Labelobject is a component for placing text in a
 container. | |
| LayoutManager Defines the interface for classes that know how to lay out Containers. | |
| LayoutManager2 Defines an interface for classes that know how to layout Containers based on a layout constraints object. | |
| List The Listcomponent presents the user with a
 scrolling list of text items. | |
| Menu A Menuobject is a pull-down menu component
 that is deployed from a menu bar. | |
| Menu.AccessibleAWTMenu Inner class of Menu used to provide default support for accessibility. | |
| MenuBar The MenuBarclass encapsulates the platform's
 concept of a menu bar bound to a frame. | |
| MenuComponent The abstract class MenuComponentis the superclass 
 of all menu-related components. | |
| MenuComponent.AccessibleAWTMenuComponent Inner class of MenuComponentused to provide
 default support for accessibility. | |
| MenuContainer The super class of all menu related containers. | |
| MenuItem All items in a menu must belong to the class MenuItem, or one of its subclasses. | |
| MenuItem.AccessibleAWTMenuItem Inner class of MenuItem used to provide default support for accessibility. | |
| MenuShortcut The MenuShortcutclass represents a keyboard accelerator 
 for a MenuItem. | |
| PageAttributes A set of attributes which control the output of a printed page. | |
| PageAttributes.ColorType A type-safe enumeration of possible color states. | |
| PageAttributes.MediaType A type-safe enumeration of possible paper sizes. | |
| PageAttributes.OrientationRequestedType A type-safe enumeration of possible orientations. | |
| PageAttributes.OriginType A type-safe enumeration of possible origins. | |
| PageAttributes.PrintQualityType A type-safe enumeration of possible print qualities. | |
| Paint This Paintinterface defines how color patterns
 can be generated forGraphics2Doperations. | |
| PaintContext The PaintContextinterface defines the encapsulated 
 and optimized environment to generate color patterns in device 
 space for fill or stroke operations on aGraphics2D. | |
| Panel Panelis the simplest container class. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| PointerInfo A class that describes the pointer position. | |
| Polygon The Polygonclass encapsulates a description of a 
 closed, two-dimensional region within a coordinate space. | |
| PopupMenu A class that implements a menu which can be dynamically popped up at a specified position within a component. | |
| PrintJob An abstract class which initiates and executes a print job. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| RenderingHints The RenderingHintsclass contains rendering hints that can
 be used by theGraphics2Dclass, and classes that
 implementBufferedImageOpandRaster. | |
| RenderingHints.Key Defines the base type of all keys used to control various aspects of the rendering and imaging pipelines. | |
| Scrollbar The Scrollbarclass embodies a scroll bar, a
 familiar user-interface object. | |
| ScrollPane A container class which implements automatic horizontal and/or vertical scrolling for a single child component. | |
| Shape The Shapeinterface provides definitions for objects 
 that represent some form of geometric shape. | |
| Stroke The Strokeinterface allows aGraphics2Dobject to obtain aShapethat is the 
 decorated outline, or stylistic representation of the outline, 
 of the specifiedShape. | |
| SystemColor A class to encapsulate symbolic colors representing the color of native GUI objects on a system. | |
| TextArea A TextAreaobject is a multi-line region
 that displays text. | |
| TextComponent The TextComponentclass is the superclass of 
 any component that allows the editing of some text. | |
| TextComponent.AccessibleAWTTextComponent This class implements accessibility support for the TextComponentclass. | |
| TextField A TextFieldobject is a text component
 that allows for the editing of a single line of text. | |
| Toolkit This class is the abstract superclass of all actual implementations of the Abstract Window Toolkit. | |
| Transparency The Transparencyinterface defines the common transparency
 modes for implementing classes. | |
| Window A Windowobject is a top-level window with no borders and no
 menubar. | |
| Window.AccessibleAWTWindow This class implements accessibility support for the Windowclass. | |
| Classes in java.awt used by java.awt.dnd | |
|---|---|
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Cursor A class to encapsulate the bitmap representation of the mouse cursor. | |
| HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. | |
| Image The abstract class Imageis the superclass of all 
 classes that represent graphical images. | |
| Insets An Insetsobject is a representation of the borders 
 of a container. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| Classes in java.awt used by java.awt.event | |
|---|---|
| ActiveEvent An interface for events that know how to dispatch themselves. | |
| Adjustable The interface for objects which have an adjustable numeric value contained within a bounded range of values. | |
| AWTEvent The root event class for all AWT events. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | |
| ItemSelectable The interface for objects which contain a set of items for which zero or more can be selected. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Window A Windowobject is a top-level window with no borders and no
 menubar. | |
| Classes in java.awt used by java.awt.font | |
|---|---|
| Font The Fontclass represents fonts, which are used to
 render text in a visible way. | |
| Graphics2D This Graphics2Dclass extends theGraphicsclass to provide more sophisticated
 control over geometry, coordinate transformations, color management,
 and text layout. | |
| Image The abstract class Imageis the superclass of all 
 classes that represent graphical images. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Shape The Shapeinterface provides definitions for objects 
 that represent some form of geometric shape. | |
| Classes in java.awt used by java.awt.geom | |
|---|---|
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Shape The Shapeinterface provides definitions for objects 
 that represent some form of geometric shape. | |
| Classes in java.awt used by java.awt.im | |
|---|---|
| AWTEvent The root event class for all AWT events. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Classes in java.awt used by java.awt.im.spi | |
|---|---|
| AWTEvent The root event class for all AWT events. | |
| AWTException Signals that an Absract Window Toolkit exception has occurred. | |
| Image The abstract class Imageis the superclass of all 
 classes that represent graphical images. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Window A Windowobject is a top-level window with no borders and no
 menubar. | |
| Classes in java.awt used by java.awt.image | |
|---|---|
| BufferCapabilities Capabilities and properties of buffers. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| Graphics2D This Graphics2Dclass extends theGraphicsclass to provide more sophisticated
 control over geometry, coordinate transformations, color management,
 and text layout. | |
| GraphicsConfiguration The GraphicsConfigurationclass describes the
 characteristics of a graphics destination such as a printer or monitor. | |
| Image The abstract class Imageis the superclass of all 
 classes that represent graphical images. | |
| ImageCapabilities Capabilities and properties of images. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| RenderingHints The RenderingHintsclass contains rendering hints that can
 be used by theGraphics2Dclass, and classes that
 implementBufferedImageOpandRaster. | |
| Transparency The Transparencyinterface defines the common transparency
 modes for implementing classes. | |
| Classes in java.awt used by java.awt.image.renderable | |
|---|---|
| RenderingHints The RenderingHintsclass contains rendering hints that can
 be used by theGraphics2Dclass, and classes that
 implementBufferedImageOpandRaster. | |
| Shape The Shapeinterface provides definitions for objects 
 that represent some form of geometric shape. | |
| Classes in java.awt used by java.awt.print | |
|---|---|
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. | |
| Classes in java.awt used by java.beans | |
|---|---|
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| Image The abstract class Imageis the superclass of all 
 classes that represent graphical images. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Classes in java.awt used by java.beans.beancontext | |
|---|---|
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | |
| Classes in java.awt used by javax.accessibility | |
|---|---|
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Cursor A class to encapsulate the bitmap representation of the mouse cursor. | |
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| Font The Fontclass represents fonts, which are used to
 render text in a visible way. | |
| FontMetrics The FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | |
| IllegalComponentStateException Signals that an AWT component is not in an appropriate state for the requested operation. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Classes in java.awt used by javax.imageio | |
|---|---|
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Classes in java.awt used by javax.print | |
|---|---|
| GraphicsConfiguration The GraphicsConfigurationclass describes the
 characteristics of a graphics destination such as a printer or monitor. | |
| HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. | |
| Classes in java.awt used by javax.swing | |
|---|---|
| Adjustable The interface for objects which have an adjustable numeric value contained within a bounded range of values. | |
| AWTKeyStroke An AWTKeyStrokerepresents a key action on the
 keyboard, or equivalent input device. | |
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Component.AccessibleAWTComponent Inner class of Component used to provide default support for accessibility. | |
| ComponentOrientation The ComponentOrientation class encapsulates the language-sensitive orientation that is to be used to order the elements of a component or of text. | |
| Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | |
| Container.AccessibleAWTContainer Inner class of Container used to provide default support for accessibility. | |
| Cursor A class to encapsulate the bitmap representation of the mouse cursor. | |
| DefaultKeyboardFocusManager The default KeyboardFocusManager for AWT applications. | |
| Dialog A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user. | |
| Dialog.AccessibleAWTDialog This class implements accessibility support for the Dialogclass. | |
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| FocusTraversalPolicy A FocusTraversalPolicy defines the order in which Components with a particular focus cycle root are traversed. | |
| Font The Fontclass represents fonts, which are used to
 render text in a visible way. | |
| FontMetrics The FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | |
| Frame A Frameis a top-level window with a title and a border. | |
| Frame.AccessibleAWTFrame This class implements accessibility support for the Frameclass. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| GraphicsConfiguration The GraphicsConfigurationclass describes the
 characteristics of a graphics destination such as a printer or monitor. | |
| HeadlessException Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. | |
| IllegalComponentStateException Signals that an AWT component is not in an appropriate state for the requested operation. | |
| Image The abstract class Imageis the superclass of all 
 classes that represent graphical images. | |
| Insets An Insetsobject is a representation of the borders 
 of a container. | |
| ItemSelectable The interface for objects which contain a set of items for which zero or more can be selected. | |
| KeyboardFocusManager The KeyboardFocusManager is responsible for managing the active and focused Windows, and the current focus owner. | |
| KeyEventDispatcher A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the targeting and dispatching of all KeyEvents. | |
| KeyEventPostProcessor A KeyEventPostProcessor cooperates with the current KeyboardFocusManager in the final resolution of all unconsumed KeyEvents. | |
| LayoutManager Defines the interface for classes that know how to lay out Containers. | |
| LayoutManager2 Defines an interface for classes that know how to layout Containers based on a layout constraints object. | |
| MediaTracker The MediaTrackerclass is a utility class to track 
 the status of a number of media objects. | |
| MenuContainer The super class of all menu related containers. | |
| Panel Panelis the simplest container class. | |
| Panel.AccessibleAWTPanel This class implements accessibility support for the Panelclass. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Shape The Shapeinterface provides definitions for objects 
 that represent some form of geometric shape. | |
| Window A Windowobject is a top-level window with no borders and no
 menubar. | |
| Window.AccessibleAWTWindow This class implements accessibility support for the Windowclass. | |
| Classes in java.awt used by javax.swing.border | |
|---|---|
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| Font The Fontclass represents fonts, which are used to
 render text in a visible way. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| Insets An Insetsobject is a representation of the borders 
 of a container. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Classes in java.awt used by javax.swing.colorchooser | |
|---|---|
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| MenuContainer The super class of all menu related containers. | |
| Classes in java.awt used by javax.swing.event | |
|---|---|
| AWTEvent The root event class for all AWT events. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | |
| Classes in java.awt used by javax.swing.plaf | |
|---|---|
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| Font The Fontclass represents fonts, which are used to
 render text in a visible way. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| Insets An Insetsobject is a representation of the borders 
 of a container. | |
| Paint This Paintinterface defines how color patterns
 can be generated forGraphics2Doperations. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Transparency The Transparencyinterface defines the common transparency
 modes for implementing classes. | |
| Classes in java.awt used by javax.swing.plaf.basic | |
|---|---|
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | |
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| Font The Fontclass represents fonts, which are used to
 render text in a visible way. | |
| FontMetrics The FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| GridBagConstraints The GridBagConstraintsclass specifies constraints 
 for components that are laid out using theGridBagLayoutclass. | |
| Insets An Insetsobject is a representation of the borders 
 of a container. | |
| ItemSelectable The interface for objects which contain a set of items for which zero or more can be selected. | |
| LayoutManager Defines the interface for classes that know how to lay out Containers. | |
| LayoutManager2 Defines an interface for classes that know how to layout Containers based on a layout constraints object. | |
| MenuContainer The super class of all menu related containers. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Shape The Shapeinterface provides definitions for objects 
 that represent some form of geometric shape. | |
| Window A Windowobject is a top-level window with no borders and no
 menubar. | |
| Classes in java.awt used by javax.swing.plaf.metal | |
|---|---|
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | |
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| Insets An Insetsobject is a representation of the borders 
 of a container. | |
| ItemSelectable The interface for objects which contain a set of items for which zero or more can be selected. | |
| LayoutManager Defines the interface for classes that know how to lay out Containers. | |
| MenuContainer The super class of all menu related containers. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Classes in java.awt used by javax.swing.plaf.multi | |
|---|---|
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Classes in java.awt used by javax.swing.plaf.synth | |
|---|---|
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| Font The Fontclass represents fonts, which are used to
 render text in a visible way. | |
| FontMetrics The FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| Insets An Insetsobject is a representation of the borders 
 of a container. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Classes in java.awt used by javax.swing.table | |
|---|---|
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Component.AccessibleAWTComponent Inner class of Component used to provide default support for accessibility. | |
| Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | |
| Container.AccessibleAWTContainer Inner class of Container used to provide default support for accessibility. | |
| Cursor A class to encapsulate the bitmap representation of the mouse cursor. | |
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| Font The Fontclass represents fonts, which are used to
 render text in a visible way. | |
| FontMetrics The FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | |
| MenuContainer The super class of all menu related containers. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Classes in java.awt used by javax.swing.text | |
|---|---|
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Component.AccessibleAWTComponent Inner class of Component used to provide default support for accessibility. | |
| ComponentOrientation The ComponentOrientation class encapsulates the language-sensitive orientation that is to be used to order the elements of a component or of text. | |
| Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | |
| Container.AccessibleAWTContainer Inner class of Container used to provide default support for accessibility. | |
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| Font The Fontclass represents fonts, which are used to
 render text in a visible way. | |
| FontMetrics The FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| Insets An Insetsobject is a representation of the borders 
 of a container. | |
| MenuContainer The super class of all menu related containers. | |
| Point A point representing a location in (x, y) coordinate space, specified in integer precision. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Shape The Shapeinterface provides definitions for objects 
 that represent some form of geometric shape. | |
| Classes in java.awt used by javax.swing.text.html | |
|---|---|
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Cursor A class to encapsulate the bitmap representation of the mouse cursor. | |
| Font The Fontclass represents fonts, which are used to
 render text in a visible way. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| Image The abstract class Imageis the superclass of all 
 classes that represent graphical images. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| Shape The Shapeinterface provides definitions for objects 
 that represent some form of geometric shape. | |
| Classes in java.awt used by javax.swing.tree | |
|---|---|
| Color The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | |
| Component A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | |
| Container A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | |
| Dimension The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | |
| Font The Fontclass represents fonts, which are used to
 render text in a visible way. | |
| Graphics The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | |
| MenuContainer The super class of all menu related containers. | |
| Rectangle A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's top-left point 
 (x, y) 
 in the coordinate space, its width, and its height. | |
| 
 | JavaTM 2 Platform Standard Ed. 5.0 | |||||||||
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