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public interface Condition
Condition factors out the Object monitor
 methods (wait, notify
 and notifyAll) into distinct objects to
 give the effect of having multiple wait-sets per object, by
 combining them with the use of arbitrary Lock implementations.
 Where a Lock replaces the use of synchronized methods
 and statements, a Condition replaces the use of the Object
 monitor methods.
 
Conditions (also known as condition queues or condition variables) provide a means for one thread to suspend execution (to "wait") until notified by another thread that some state condition may now be true. Because access to this shared state information occurs in different threads, it must be protected, so a lock of some form is associated with the condition. The key property that waiting for a condition provides is that it atomically releases the associated lock and suspends the current thread, just like Object.wait.
A Condition instance is intrinsically bound to a lock.
 To obtain a Condition instance for a particular Lock 
 instance use its newCondition() method.
 
As an example, suppose we have a bounded buffer which supports
 put and take methods.  If a
 take is attempted on an empty buffer, then the thread will block
 until an item becomes available; if a put is attempted on a
 full buffer, then the thread will block until a space becomes available.
 We would like to keep waiting put threads and take
 threads in separate wait-sets so that we can use the optimization of
 only notifying a single thread at a time when items or spaces become
 available in the buffer. This can be achieved using two 
 Condition instances.
 
 class BoundedBuffer {
   final Lock lock = new ReentrantLock();
   final Condition notFull  = lock.newCondition(); 
   final Condition notEmpty = lock.newCondition(); 
   final Object[] items = new Object[100];
   int putptr, takeptr, count;
   public void put(Object x) throws InterruptedException {
     lock.lock();
     try {
       while (count == items.length) 
         notFull.await();
       items[putptr] = x; 
       if (++putptr == items.length) putptr = 0;
       ++count;
       notEmpty.signal();
     } finally {
       lock.unlock();
     }
   }
   public Object take() throws InterruptedException {
     lock.lock();
     try {
       while (count == 0) 
         notEmpty.await();
       Object x = items[takeptr]; 
       if (++takeptr == items.length) takeptr = 0;
       --count;
       notFull.signal();
       return x;
     } finally {
       lock.unlock();
     }
   } 
 }
 
 (The ArrayBlockingQueue class provides
 this functionality, so there is no reason to implement this
 sample usage class.)
 A Condition implementation can provide behavior and semantics that is different from that of the Object monitor methods, such as guaranteed ordering for notifications, or not requiring a lock to be held when performing notifications. If an implementation provides such specialized semantics then the implementation must document those semantics.
Note that Condition instances are just normal objects and can 
 themselves be used as the target in a synchronized statement,
 and can have their own monitor wait and
 notification methods invoked.
 Acquiring the monitor lock of a Condition instance, or using its
 monitor methods, has no specified relationship with acquiring the
 Lock associated with that Condition or the use of its
 waiting and signalling methods.
 It is recommended that to avoid confusion you never use Condition
 instances in this way, except perhaps within their own implementation.
 
Except where noted, passing a null value for any parameter 
 will result in a NullPointerException being thrown.
 
When waiting upon a Condition, a "spurious wakeup" is permitted to occur, in general, as a concession to the underlying platform semantics. This has little practical impact on most application programs as a Condition should always be waited upon in a loop, testing the state predicate that is being waited for. An implementation is free to remove the possibility of spurious wakeups but it is recommended that applications programmers always assume that they can occur and so always wait in a loop.
The three forms of condition waiting (interruptible, non-interruptible, and timed) may differ in their ease of implementation on some platforms and in their performance characteristics. In particular, it may be difficult to provide these features and maintain specific semantics such as ordering guarantees. Further, the ability to interrupt the actual suspension of the thread may not always be feasible to implement on all platforms.
Consequently, an implementation is not required to define exactly the same guarantees or semantics for all three forms of waiting, nor is it required to support interruption of the actual suspension of the thread.
An implementation is required to clearly document the semantics and guarantees provided by each of the waiting methods, and when an implementation does support interruption of thread suspension then it must obey the interruption semantics as defined in this interface.
As interruption generally implies cancellation, and checks for interruption are often infrequent, an implementation can favor responding to an interrupt over normal method return. This is true even if it can be shown that the interrupt occurred after another action may have unblocked the thread. An implementation should document this behavior.
| Method Summary | |
|---|---|
|  void | await()Causes the current thread to wait until it is signalled or interrupted. | 
|  boolean | await(long time,
      TimeUnit unit)Causes the current thread to wait until it is signalled or interrupted, or the specified waiting time elapses. | 
|  long | awaitNanos(long nanosTimeout)Causes the current thread to wait until it is signalled or interrupted, or the specified waiting time elapses. | 
|  void | awaitUninterruptibly()Causes the current thread to wait until it is signalled. | 
|  boolean | awaitUntil(Date deadline)Causes the current thread to wait until it is signalled or interrupted, or the specified deadline elapses. | 
|  void | signal()Wakes up one waiting thread. | 
|  void | signalAll()Wakes up all waiting threads. | 
| Method Detail | 
|---|
void await()
           throws InterruptedException
interrupted.
 The lock associated with this Condition is atomically released and the current thread becomes disabled for thread scheduling purposes and lies dormant until one of four things happens:
signal() method for this 
 Condition and the current thread happens to be chosen as the 
 thread to be awakened; or
 signalAll() method for this 
 Condition; or
 interrupts the current
 thread, and interruption of thread suspension is supported; or
 In all cases, before this method can return the current thread must re-acquire the lock associated with this condition. When the thread returns it is guaranteed to hold this lock.
If the current thread:
interrupted while waiting 
 and interruption of thread suspension is supported, 
 InterruptedException is thrown and the current thread's 
 interrupted status is cleared. It is not specified, in the first
 case, whether or not the test for interruption occurs before the lock
 is released.
 
 Implementation Considerations
The current thread is assumed to hold the lock associated with this
 Condition when this method is called.
 It is up to the implementation to determine if this is
 the case and if not, how to respond. Typically, an exception will be 
 thrown (such as IllegalMonitorStateException) and the
 implementation must document that fact.
 
An implementation can favor responding to an interrupt over normal method return in response to a signal. In that case the implementation must ensure that the signal is redirected to another waiting thread, if there is one.
InterruptedException - if the current thread is interrupted (and
 interruption of thread suspension is supported).void awaitUninterruptibly()
The lock associated with this condition is atomically released and the current thread becomes disabled for thread scheduling purposes and lies dormant until one of three things happens:
signal() method for this 
 Condition and the current thread happens to be chosen as the 
 thread to be awakened; or
 signalAll() method for this 
 Condition; or
 In all cases, before this method can return the current thread must re-acquire the lock associated with this condition. When the thread returns it is guaranteed to hold this lock.
If the current thread's interrupted status is set when it enters
 this method, or it is interrupted 
 while waiting, it will continue to wait until signalled. When it finally
 returns from this method its interrupted status will still
 be set.
 
 
Implementation Considerations
The current thread is assumed to hold the lock associated with this
 Condition when this method is called.
 It is up to the implementation to determine if this is
 the case and if not, how to respond. Typically, an exception will be 
 thrown (such as IllegalMonitorStateException) and the
 implementation must document that fact.
long awaitNanos(long nanosTimeout)
                throws InterruptedException
The lock associated with this condition is atomically released and the current thread becomes disabled for thread scheduling purposes and lies dormant until one of five things happens:
signal() method for this 
 Condition and the current thread happens to be chosen as the 
 thread to be awakened; or 
 signalAll() method for this 
 Condition; or
 interrupts the current
 thread, and interruption of thread suspension is supported; or
 In all cases, before this method can return the current thread must re-acquire the lock associated with this condition. When the thread returns it is guaranteed to hold this lock.
If the current thread:
interrupted while waiting 
 and interruption of thread suspension is supported, 
 InterruptedException is thrown and the current thread's 
 interrupted status is cleared. It is not specified, in the first
 case, whether or not the test for interruption occurs before the lock
 is released.
 The method returns an estimate of the number of nanoseconds remaining to wait given the supplied nanosTimeout value upon return, or a value less than or equal to zero if it timed out. This value can be used to determine whether and how long to re-wait in cases where the wait returns but an awaited condition still does not hold. Typical uses of this method take the following form:
 synchronized boolean aMethod(long timeout, TimeUnit unit) {
   long nanosTimeout = unit.toNanos(timeout);
   while (!conditionBeingWaitedFor) {
     if (nanosTimeout > 0)
         nanosTimeout = theCondition.awaitNanos(nanosTimeout);
      else
        return false;
   }
   // ... 
 }
 
 Design note: This method requires a nanosecond argument so as to avoid truncation errors in reporting remaining times. Such precision loss would make it difficult for programmers to ensure that total waiting times are not systematically shorter than specified when re-waits occur.
Implementation Considerations
The current thread is assumed to hold the lock associated with this
 Condition when this method is called.
 It is up to the implementation to determine if this is
 the case and if not, how to respond. Typically, an exception will be 
 thrown (such as IllegalMonitorStateException) and the
 implementation must document that fact.
 
An implementation can favor responding to an interrupt over normal method return in response to a signal, or over indicating the elapse of the specified waiting time. In either case the implementation must ensure that the signal is redirected to another waiting thread, if there is one.
nanosTimeout - the maximum time to wait, in nanoseconds
InterruptedException - if the current thread is interrupted (and
 interruption of thread suspension is supported).
boolean await(long time,
              TimeUnit unit)
              throws InterruptedException
awaitNanos(unit.toNanos(time)) > 0
time - the maximum time to waitunit - the time unit of the time argument.
InterruptedException - if the current thread is interrupted (and
 interruption of thread suspension is supported).
boolean awaitUntil(Date deadline)
                   throws InterruptedException
The lock associated with this condition is atomically released and the current thread becomes disabled for thread scheduling purposes and lies dormant until one of five things happens:
signal() method for this 
 Condition and the current thread happens to be chosen as the 
 thread to be awakened; or 
 signalAll() method for this 
 Condition; or
 interrupts the current
 thread, and interruption of thread suspension is supported; or
 In all cases, before this method can return the current thread must re-acquire the lock associated with this condition. When the thread returns it is guaranteed to hold this lock.
If the current thread:
interrupted while waiting 
 and interruption of thread suspension is supported, 
 InterruptedException is thrown and the current thread's 
 interrupted status is cleared. It is not specified, in the first
 case, whether or not the test for interruption occurs before the lock
 is released.
 The return value indicates whether the deadline has elapsed, which can be used as follows:
 synchronized boolean aMethod(Date deadline) {
   boolean stillWaiting = true;
   while (!conditionBeingWaitedFor) {
     if (stillwaiting)
         stillWaiting = theCondition.awaitUntil(deadline);
      else
        return false;
   }
   // ... 
 }
 
 Implementation Considerations
The current thread is assumed to hold the lock associated with this
 Condition when this method is called.
 It is up to the implementation to determine if this is
 the case and if not, how to respond. Typically, an exception will be 
 thrown (such as IllegalMonitorStateException) and the
 implementation must document that fact.
 
An implementation can favor responding to an interrupt over normal method return in response to a signal, or over indicating the passing of the specified deadline. In either case the implementation must ensure that the signal is redirected to another waiting thread, if there is one.
deadline - the absolute time to wait until
InterruptedException - if the current thread is interrupted (and
 interruption of thread suspension is supported).void signal()
If any threads are waiting on this condition then one is selected for waking up. That thread must then re-acquire the lock before returning from await.
void signalAll()
If any threads are waiting on this condition then they are all woken up. Each thread must re-acquire the lock before it can return from await.
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Copyright 2004 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.