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 | Java™ Platform Standard Ed. 6 | |||||||||
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See:
          Description
| Interface Summary | |
|---|---|
| ActiveEvent | An interface for events that know how to dispatch themselves. | 
| Adjustable | The interface for objects which have an adjustable numeric value contained within a bounded range of values. | 
| Composite | The Compositeinterface, along withCompositeContext, defines the methods to compose a draw
 primitive with the underlying graphics area. | 
| CompositeContext | The CompositeContextinterface defines the encapsulated
 and optimized environment for a compositing operation. | 
| ItemSelectable | The interface for objects which contain a set of items for which zero or more can be selected. | 
| KeyEventDispatcher | A KeyEventDispatcher cooperates with the current KeyboardFocusManager in the targeting and dispatching of all KeyEvents. | 
| KeyEventPostProcessor | A KeyEventPostProcessor cooperates with the current KeyboardFocusManager in the final resolution of all unconsumed KeyEvents. | 
| LayoutManager | Defines the interface for classes that know how to lay out Containers. | 
| LayoutManager2 | Defines an interface for classes that know how to layout Containers based on a layout constraints object. | 
| MenuContainer | The super class of all menu related containers. | 
| Paint | This Paintinterface defines how color patterns
 can be generated forGraphics2Doperations. | 
| PaintContext | The PaintContextinterface defines the encapsulated 
 and optimized environment to generate color patterns in device 
 space for fill or stroke operations on aGraphics2D. | 
| PrintGraphics | An abstract class which provides a print graphics context for a page. | 
| Shape | The Shapeinterface provides definitions for objects 
 that represent some form of geometric shape. | 
| Stroke | The Strokeinterface allows aGraphics2Dobject to obtain aShapethat is the 
 decorated outline, or stylistic representation of the outline, 
 of the specifiedShape. | 
| Transparency | The Transparencyinterface defines the common transparency
 modes for implementing classes. | 
| Class Summary | |
|---|---|
| AlphaComposite | The AlphaCompositeclass implements basic alpha 
 compositing rules for combining source and destination colors
 to achieve blending and transparency effects with graphics and
 images. | 
| AWTEvent | The root event class for all AWT events. | 
| AWTEventMulticaster | AWTEventMulticasterimplements efficient and thread-safe multi-cast
 event dispatching for the AWT events defined in thejava.awt.eventpackage. | 
| AWTKeyStroke | An AWTKeyStrokerepresents a key action on the
 keyboard, or equivalent input device. | 
| AWTPermission | This class is for AWT permissions. | 
| BasicStroke | The BasicStrokeclass defines a basic set of rendering
 attributes for the outlines of graphics primitives, which are rendered
 with aGraphics2Dobject that has its Stroke attribute set to 
 thisBasicStroke. | 
| BorderLayout | A border layout lays out a container, arranging and resizing its components to fit in five regions: north, south, east, west, and center. | 
| BufferCapabilities | Capabilities and properties of buffers. | 
| BufferCapabilities.FlipContents | A type-safe enumeration of the possible back buffer contents after page-flipping | 
| Button | This class creates a labeled button. | 
| Canvas | A Canvascomponent represents a blank rectangular 
 area of the screen onto which the application can draw or from 
 which the application can trap input events from the user. | 
| CardLayout | A CardLayoutobject is a layout manager for a
 container. | 
| Checkbox | A check box is a graphical component that can be in either an
 "on" ( true) or "off" (false) state. | 
| CheckboxGroup | The CheckboxGroupclass is used to group together 
 a set ofCheckboxbuttons. | 
| CheckboxMenuItem | This class represents a check box that can be included in a menu. | 
| Choice | The Choiceclass presents a pop-up menu of choices. | 
| Color | The Colorclass is used to encapsulate colors in the default
 sRGB color space or colors in arbitrary color spaces identified by aColorSpace. | 
| Component | A component is an object having a graphical representation that can be displayed on the screen and that can interact with the user. | 
| ComponentOrientation | The ComponentOrientation class encapsulates the language-sensitive orientation that is to be used to order the elements of a component or of text. | 
| Container | A generic Abstract Window Toolkit(AWT) container object is a component that can contain other AWT components. | 
| ContainerOrderFocusTraversalPolicy | A FocusTraversalPolicy that determines traversal order based on the order of child Components in a Container. | 
| Cursor | A class to encapsulate the bitmap representation of the mouse cursor. | 
| DefaultFocusTraversalPolicy | A FocusTraversalPolicy that determines traversal order based on the order of child Components in a Container. | 
| DefaultKeyboardFocusManager | The default KeyboardFocusManager for AWT applications. | 
| Desktop | The Desktopclass allows a Java application to launch
 associated applications registered on the native desktop to handle
 aURIor a file. | 
| Dialog | A Dialog is a top-level window with a title and a border that is typically used to take some form of input from the user. | 
| Dimension | The Dimensionclass encapsulates the width and 
 height of a component (in integer precision) in a single object. | 
| DisplayMode | The DisplayModeclass encapsulates the bit depth, height,
 width, and refresh rate of aGraphicsDevice. | 
| Event | NOTE: The Eventclass is obsolete and is 
 available only for backwards compatilibility. | 
| EventQueue | EventQueueis a platform-independent class
 that queues events, both from the underlying peer classes
 and from trusted application classes. | 
| FileDialog | The FileDialogclass displays a dialog window
 from which the user can select a file. | 
| FlowLayout | A flow layout arranges components in a directional flow, much like lines of text in a paragraph. | 
| FocusTraversalPolicy | A FocusTraversalPolicy defines the order in which Components with a particular focus cycle root are traversed. | 
| Font | The Fontclass represents fonts, which are used to
 render text in a visible way. | 
| FontMetrics | The FontMetricsclass defines a font metrics object, which
 encapsulates information about the rendering of a particular font on a
 particular screen. | 
| Frame | A Frameis a top-level window with a title and a border. | 
| GradientPaint | The GradientPaintclass provides a way to fill 
 aShapewith a linear color gradient pattern. | 
| Graphics | The Graphicsclass is the abstract base class for 
 all graphics contexts that allow an application to draw onto 
 components that are realized on various devices, as well as 
 onto off-screen images. | 
| Graphics2D | This Graphics2Dclass extends theGraphicsclass to provide more sophisticated
 control over geometry, coordinate transformations, color management,
 and text layout. | 
| GraphicsConfigTemplate | The GraphicsConfigTemplateclass is used to obtain a validGraphicsConfiguration. | 
| GraphicsConfiguration | The GraphicsConfigurationclass describes the
 characteristics of a graphics destination such as a printer or monitor. | 
| GraphicsDevice | The GraphicsDeviceclass describes the graphics devices
 that might be available in a particular graphics environment. | 
| GraphicsEnvironment | The GraphicsEnvironmentclass describes the collection
 ofGraphicsDeviceobjects andFontobjects
 available to a Java(tm) application on a particular platform. | 
| GridBagConstraints | The GridBagConstraintsclass specifies constraints 
 for components that are laid out using theGridBagLayoutclass. | 
| GridBagLayout | The GridBagLayoutclass is a flexible layout
 manager that aligns components vertically, horizontally or along their
 baseline without requiring that the components be of the same size. | 
| GridBagLayoutInfo | The GridBagLayoutInfois an utility class forGridBagLayoutlayout manager. | 
| GridLayout | The GridLayoutclass is a layout manager that 
 lays out a container's components in a rectangular grid. | 
| Image | The abstract class Imageis the superclass of all 
 classes that represent graphical images. | 
| ImageCapabilities | Capabilities and properties of images. | 
| Insets | An Insetsobject is a representation of the borders 
 of a container. | 
| JobAttributes | A set of attributes which control a print job. | 
| JobAttributes.DefaultSelectionType | A type-safe enumeration of possible default selection states. | 
| JobAttributes.DestinationType | A type-safe enumeration of possible job destinations. | 
| JobAttributes.DialogType | A type-safe enumeration of possible dialogs to display to the user. | 
| JobAttributes.MultipleDocumentHandlingType | A type-safe enumeration of possible multiple copy handling states. | 
| JobAttributes.SidesType | A type-safe enumeration of possible multi-page impositions. | 
| KeyboardFocusManager | The KeyboardFocusManager is responsible for managing the active and focused Windows, and the current focus owner. | 
| Label | A Labelobject is a component for placing text in a
 container. | 
| LinearGradientPaint | The LinearGradientPaintclass provides a way to fill
 aShapewith a linear color gradient pattern. | 
| List | The Listcomponent presents the user with a
 scrolling list of text items. | 
| MediaTracker | The MediaTrackerclass is a utility class to track 
 the status of a number of media objects. | 
| Menu | A Menuobject is a pull-down menu component
 that is deployed from a menu bar. | 
| MenuBar | The MenuBarclass encapsulates the platform's
 concept of a menu bar bound to a frame. | 
| MenuComponent | The abstract class MenuComponentis the superclass 
 of all menu-related components. | 
| MenuItem | All items in a menu must belong to the class MenuItem, or one of its subclasses. | 
| MenuShortcut | The MenuShortcutclass represents a keyboard accelerator 
 for a MenuItem. | 
| MouseInfo | MouseInfoprovides methods for getting information about the mouse,
 such as mouse pointer location and the number of mouse buttons. | 
| MultipleGradientPaint | This is the superclass for Paints which use a multiple color gradient to fill in their raster. | 
| PageAttributes | A set of attributes which control the output of a printed page. | 
| PageAttributes.ColorType | A type-safe enumeration of possible color states. | 
| PageAttributes.MediaType | A type-safe enumeration of possible paper sizes. | 
| PageAttributes.OrientationRequestedType | A type-safe enumeration of possible orientations. | 
| PageAttributes.OriginType | A type-safe enumeration of possible origins. | 
| PageAttributes.PrintQualityType | A type-safe enumeration of possible print qualities. | 
| Panel | Panelis the simplest container class. | 
| Point | A point representing a location in (x,y)coordinate space,
 specified in integer precision. | 
| PointerInfo | A class that describes the pointer position. | 
| Polygon | The Polygonclass encapsulates a description of a 
 closed, two-dimensional region within a coordinate space. | 
| PopupMenu | A class that implements a menu which can be dynamically popped up at a specified position within a component. | 
| PrintJob | An abstract class which initiates and executes a print job. | 
| RadialGradientPaint | The RadialGradientPaintclass provides a way to fill a shape with
 a circular radial color gradient pattern. | 
| Rectangle | A Rectanglespecifies an area in a coordinate space that is 
 enclosed by theRectangleobject's upper-left point(x,y)in the coordinate space, its width, and its height. | 
| RenderingHints | The RenderingHintsclass defines and manages collections of
 keys and associated values which allow an application to provide input
 into the choice of algorithms used by other classes which perform
 rendering and image manipulation services. | 
| RenderingHints.Key | Defines the base type of all keys used along with the RenderingHintsclass to control various
 algorithm choices in the rendering and imaging pipelines. | 
| Robot | This class is used to generate native system input events for the purposes of test automation, self-running demos, and other applications where control of the mouse and keyboard is needed. | 
| Scrollbar | The Scrollbarclass embodies a scroll bar, a
 familiar user-interface object. | 
| ScrollPane | A container class which implements automatic horizontal and/or vertical scrolling for a single child component. | 
| ScrollPaneAdjustable | This class represents the state of a horizontal or vertical
 scrollbar of a ScrollPane. | 
| SplashScreen | The splash screen can be created at application startup, before the Java Virtual Machine (JVM) starts. | 
| SystemColor | A class to encapsulate symbolic colors representing the color of native GUI objects on a system. | 
| SystemTray | The SystemTrayclass represents the system tray for a
 desktop. | 
| TextArea | A TextAreaobject is a multi-line region
 that displays text. | 
| TextComponent | The TextComponentclass is the superclass of 
 any component that allows the editing of some text. | 
| TextField | A TextFieldobject is a text component
 that allows for the editing of a single line of text. | 
| TexturePaint | The TexturePaintclass provides a way to fill aShapewith a texture that is specified as
 aBufferedImage. | 
| Toolkit | This class is the abstract superclass of all actual implementations of the Abstract Window Toolkit. | 
| TrayIcon | A TrayIconobject represents a tray icon that can be
 added to thesystem tray. | 
| Window | A Windowobject is a top-level window with no borders and no
 menubar. | 
| Enum Summary | |
|---|---|
| Component.BaselineResizeBehavior | Enumeration of the common ways the baseline of a component can change as the size changes. | 
| Desktop.Action | Represents an action type. | 
| Dialog.ModalExclusionType | Any top-level window can be marked not to be blocked by modal dialogs. | 
| Dialog.ModalityType | Modal dialogs block all input to some top-level windows. | 
| MultipleGradientPaint.ColorSpaceType | The color space in which to perform the gradient interpolation. | 
| MultipleGradientPaint.CycleMethod | The method to use when painting outside the gradient bounds. | 
| TrayIcon.MessageType | The message type determines which icon will be displayed in the caption of the message, and a possible system sound a message may generate upon showing. | 
| Exception Summary | |
|---|---|
| AWTException | Signals that an Absract Window Toolkit exception has occurred. | 
| FontFormatException | Thrown by method createFont in the Fontclass to indicate 
 that the specified font is bad. | 
| HeadlessException | Thrown when code that is dependent on a keyboard, display, or mouse is called in an environment that does not support a keyboard, display, or mouse. | 
| IllegalComponentStateException | Signals that an AWT component is not in an appropriate state for the requested operation. | 
| Error Summary | |
|---|---|
| AWTError | Thrown when a serious Abstract Window Toolkit error has occurred. | 
Contains all of the classes for creating user interfaces and for painting graphics and images. A user interface object such as a button or a scrollbar is called, in AWT terminology, a component. The Component class is the root of all AWT components. See Component for a detailed description of properties that all AWT components share.
Some components fire events when a user interacts with the components. The AWTEvent class and its subclasses are used to represent the events that AWT components can fire. See AWTEvent for a description of the AWT event model.
A container is a component that can contain components and other containers. A con tainer can also have a layout manager that controls the visual placement of components in the container. The AWT package contains several layout manager classes and an interface for building your own layout manager. See Container and LayoutManager for more information.
| 
 | Java™ Platform Standard Ed. 6 | |||||||||
| PREV PACKAGE NEXT PACKAGE | FRAMES NO FRAMES | |||||||||
Copyright 2006 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.