| 
 | Java™ Platform Standard Ed. 6 | |||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
public interface Lock
Lock implementations provide more extensive locking
 operations than can be obtained using synchronized methods
 and statements.  They allow more flexible structuring, may have
 quite different properties, and may support multiple associated
 Condition objects.
 
A lock is a tool for controlling access to a shared resource by
 multiple threads. Commonly, a lock provides exclusive access to a
 shared resource: only one thread at a time can acquire the lock and
 all access to the shared resource requires that the lock be
 acquired first. However, some locks may allow concurrent access to
 a shared resource, such as the read lock of a ReadWriteLock.
 
The use of synchronized methods or statements provides
 access to the implicit monitor lock associated with every object, but
 forces all lock acquisition and release to occur in a block-structured way:
 when multiple locks are acquired they must be released in the opposite
 order, and all locks must be released in the same lexical scope in which
 they were acquired.
 
While the scoping mechanism for synchronized methods
 and statements makes it much easier to program with monitor locks,
 and helps avoid many common programming errors involving locks,
 there are occasions where you need to work with locks in a more
 flexible way. For example, some algorithms for traversing
 concurrently accessed data structures require the use of
 "hand-over-hand" or "chain locking": you
 acquire the lock of node A, then node B, then release A and acquire
 C, then release B and acquire D and so on.  Implementations of the
 Lock interface enable the use of such techniques by
 allowing a lock to be acquired and released in different scopes,
 and allowing multiple locks to be acquired and released in any
 order.
 
With this increased flexibility comes additional
 responsibility. The absence of block-structured locking removes the
 automatic release of locks that occurs with synchronized
 methods and statements. In most cases, the following idiom
 should be used:
 
     Lock l = ...;
     l.lock();
     try {
         // access the resource protected by this lock
     } finally {
         l.unlock();
     }
 
 When locking and unlocking occur in different scopes, care must be
 taken to ensure that all code that is executed while the lock is
 held is protected by try-finally or try-catch to ensure that the
 lock is released when necessary.
 Lock implementations provide additional functionality
 over the use of synchronized methods and statements by
 providing a non-blocking attempt to acquire a lock (tryLock()), an attempt to acquire the lock that can be
 interrupted (lockInterruptibly(), and an attempt to acquire
 the lock that can timeout (tryLock(long, TimeUnit)).
 
A Lock class can also provide behavior and semantics
 that is quite different from that of the implicit monitor lock,
 such as guaranteed ordering, non-reentrant usage, or deadlock
 detection. If an implementation provides such specialized semantics
 then the implementation must document those semantics.
 
Note that Lock instances are just normal objects and can
 themselves be used as the target in a synchronized statement.
 Acquiring the
 monitor lock of a Lock instance has no specified relationship
 with invoking any of the lock() methods of that instance.
 It is recommended that to avoid confusion you never use Lock
 instances in this way, except within their own implementation.
 
Except where noted, passing a null value for any
 parameter will result in a NullPointerException being
 thrown.
 
All Lock implementations must enforce the same
 memory synchronization semantics as provided by the built-in monitor
 lock, as described in 
 The Java Language Specification, Third Edition (17.4 Memory Model):
 
lock operation has the same memory
 synchronization effects as a successful Lock action.
 unlock operation has the same
 memory synchronization effects as a successful Unlock action.
  The three forms of lock acquisition (interruptible,
 non-interruptible, and timed) may differ in their performance
 characteristics, ordering guarantees, or other implementation
 qualities.  Further, the ability to interrupt the ongoing
 acquisition of a lock may not be available in a given Lock
 class.  Consequently, an implementation is not required to define
 exactly the same guarantees or semantics for all three forms of
 lock acquisition, nor is it required to support interruption of an
 ongoing lock acquisition.  An implementation is required to clearly
 document the semantics and guarantees provided by each of the
 locking methods. It must also obey the interruption semantics as
 defined in this interface, to the extent that interruption of lock
 acquisition is supported: which is either totally, or only on
 method entry.
 
As interruption generally implies cancellation, and checks for interruption are often infrequent, an implementation can favor responding to an interrupt over normal method return. This is true even if it can be shown that the interrupt occurred after another action may have unblocked the thread. An implementation should document this behavior.
ReentrantLock, 
Condition, 
ReadWriteLock| Method Summary | |
|---|---|
|  void | lock()Acquires the lock. | 
|  void | lockInterruptibly()Acquires the lock unless the current thread is interrupted. | 
|  Condition | newCondition()Returns a new Conditioninstance that is bound to thisLockinstance. | 
|  boolean | tryLock()Acquires the lock only if it is free at the time of invocation. | 
|  boolean | tryLock(long time,
        TimeUnit unit)Acquires the lock if it is free within the given waiting time and the current thread has not been interrupted. | 
|  void | unlock()Releases the lock. | 
| Method Detail | 
|---|
void lock()
If the lock is not available then the current thread becomes disabled for thread scheduling purposes and lies dormant until the lock has been acquired.
Implementation Considerations
A Lock implementation may be able to detect erroneous use
 of the lock, such as an invocation that would cause deadlock, and
 may throw an (unchecked) exception in such circumstances.  The
 circumstances and the exception type must be documented by that
 Lock implementation.
void lockInterruptibly()
                       throws InterruptedException
Acquires the lock if it is available and returns immediately.
If the lock is not available then the current thread becomes disabled for thread scheduling purposes and lies dormant until one of two things happens:
If the current thread:
InterruptedException is thrown and the current thread's
 interrupted status is cleared.
 Implementation Considerations
The ability to interrupt a lock acquisition in some implementations may not be possible, and if possible may be an expensive operation. The programmer should be aware that this may be the case. An implementation should document when this is the case.
An implementation can favor responding to an interrupt over normal method return.
A Lock implementation may be able to detect
 erroneous use of the lock, such as an invocation that would
 cause deadlock, and may throw an (unchecked) exception in such
 circumstances.  The circumstances and the exception type must
 be documented by that Lock implementation.
InterruptedException - if the current thread is
         interrupted while acquiring the lock (and interruption
         of lock acquisition is supported).boolean tryLock()
Acquires the lock if it is available and returns immediately
 with the value true.
 If the lock is not available then this method will return
 immediately with the value false.
 
A typical usage idiom for this method would be:
      Lock lock = ...;
      if (lock.tryLock()) {
          try {
              // manipulate protected state
          } finally {
              lock.unlock();
          }
      } else {
          // perform alternative actions
      }
 
 This usage ensures that the lock is unlocked if it was acquired, and
 doesn't try to unlock if the lock was not acquired.
true if the lock was acquired and
         false otherwise
boolean tryLock(long time,
                TimeUnit unit)
                throws InterruptedException
If the lock is available this method returns immediately
 with the value true.
 If the lock is not available then
 the current thread becomes disabled for thread scheduling
 purposes and lies dormant until one of three things happens:
 
If the lock is acquired then the value true is returned.
 
If the current thread:
InterruptedException is thrown and the current thread's
 interrupted status is cleared.
 If the specified waiting time elapses then the value false
 is returned.
 If the time is
 less than or equal to zero, the method will not wait at all.
 
Implementation Considerations
The ability to interrupt a lock acquisition in some implementations may not be possible, and if possible may be an expensive operation. The programmer should be aware that this may be the case. An implementation should document when this is the case.
An implementation can favor responding to an interrupt over normal method return, or reporting a timeout.
A Lock implementation may be able to detect
 erroneous use of the lock, such as an invocation that would cause
 deadlock, and may throw an (unchecked) exception in such circumstances.
 The circumstances and the exception type must be documented by that
 Lock implementation.
time - the maximum time to wait for the lockunit - the time unit of the time argument
true if the lock was acquired and false
         if the waiting time elapsed before the lock was acquired
InterruptedException - if the current thread is interrupted
         while acquiring the lock (and interruption of lock
         acquisition is supported)void unlock()
Implementation Considerations
A Lock implementation will usually impose
 restrictions on which thread can release a lock (typically only the
 holder of the lock can release it) and may throw
 an (unchecked) exception if the restriction is violated.
 Any restrictions and the exception
 type must be documented by that Lock implementation.
Condition newCondition()
Condition instance that is bound to this
 Lock instance.
 Before waiting on the condition the lock must be held by the
 current thread.
 A call to Condition.await() will atomically release the lock
 before waiting and re-acquire the lock before the wait returns.
 
Implementation Considerations
The exact operation of the Condition instance depends on
 the Lock implementation and must be documented by that
 implementation.
Condition instance for this Lock instance
UnsupportedOperationException - if this Lock
         implementation does not support conditions| 
 | Java™ Platform Standard Ed. 6 | |||||||||
| PREV CLASS NEXT CLASS | FRAMES NO FRAMES | |||||||||
| SUMMARY: NESTED | FIELD | CONSTR | METHOD | DETAIL: FIELD | CONSTR | METHOD | |||||||||
Copyright 2006 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.