javax.swing.plaf.metal
Class MetalLabelUI
java.lang.Object
   javax.swing.plaf.ComponentUI
javax.swing.plaf.ComponentUI
       javax.swing.plaf.LabelUI
javax.swing.plaf.LabelUI
           javax.swing.plaf.basic.BasicLabelUI
javax.swing.plaf.basic.BasicLabelUI
               javax.swing.plaf.metal.MetalLabelUI
javax.swing.plaf.metal.MetalLabelUI
- All Implemented Interfaces: 
- PropertyChangeListener, EventListener
- public class MetalLabelUI 
- extends BasicLabelUI
A Windows L&F implementation of LabelUI.  This implementation 
 is completely static, i.e. there's only one UIView implementation 
 that's shared by all JLabel objects.
 
 
 
 
| Methods inherited from class javax.swing.plaf.basic.BasicLabelUI | 
| getBaseline, getBaselineResizeBehavior, getMaximumSize, getMinimumSize, getPreferredSize, installComponents, installDefaults, installKeyboardActions, installListeners, installUI, layoutCL, paint, paintEnabledText, propertyChange, uninstallComponents, uninstallDefaults, uninstallKeyboardActions, uninstallListeners, uninstallUI | 
 
 
| Methods inherited from class java.lang.Object | 
| clone, equals, finalize, getClass, hashCode, notify, notifyAll, toString, wait, wait, wait | 
 
metalLabelUI
protected static MetalLabelUI metalLabelUI
- The default MetalLabelUIinstance. This field might
 not be used. To change the default instance use a subclass which
 overrides thecreateUImethod, and place that class
 name in defaults table under the key "LabelUI".
 
 
MetalLabelUI
public MetalLabelUI()
createUI
public static ComponentUI createUI(JComponent c)
- 
 
paintDisabledText
protected void paintDisabledText(JLabel l,
                                 Graphics g,
                                 String s,
                                 int textX,
                                 int textY)
- Just paint the text gray (Label.disabledForeground) rather than 
 in the labels foreground color.
 
- 
- Overrides:
- paintDisabledTextin class- BasicLabelUI
 
- 
- See Also:
- BasicLabelUI.paint(java.awt.Graphics, javax.swing.JComponent),- BasicLabelUI.paintEnabledText(javax.swing.JLabel, java.awt.Graphics, java.lang.String, int, int)
 
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For further API reference and developer documentation, see Java SE Developer Documentation. That documentation contains more detailed, developer-targeted descriptions, with conceptual overviews, definitions of terms, workarounds, and working code examples. Copyright 2006 Sun Microsystems, Inc. All rights reserved. Use is subject to license terms. Also see the documentation redistribution policy.