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    검색 기사(RSS)
    HP and Dell Disable HEVC Support Built Into Their Laptops' CPUs
    An anonymous reader quotes a report from Ars Technica: Some Dell and HP laptop owners have been befuddled by their machines' inability to play HEVC/H.265 content in web browsers, despite their machines' processors having integrated decoding support. Laptops with sixth-generation Intel Core and later processors have built-in hardware support for HEVC decoding and encoding. AMD has made laptop chips supporting the codec since 2015. However, both Dell and HP have disabled this feature on some of their popular business notebooks. HP discloses this in the data sheets for its affected laptops, which include the HP ProBook 460 G11 [PDF], ProBook 465 G11 [PDF], and EliteBook 665 G11 [PDF]. "Hardware acceleration for CODEC H.265/HEVC (High Efficiency Video Coding) is disabled on this platform," the note reads. Despite this notice, it can still be jarring to see a modern laptop's web browser eternally load videos that play easily in media players. HP and Dell didn't explain why the companies disabled HEVC hardware decoding on their laptops' processors. A statement from an HP spokesperson said: "In 2024, HP disabled the HEVC (H.265) codec hardware on select devices, including the 600 Series G11, 400 Series G11, and 200 Series G9 products. Customers requiring the ability to encode or decode HEVC content on one of the impacted models can utilize licensed third-party software solutions that include HEVC support. Check with your preferred video player for HEVC software support." Dell's media relations team shared a similar statement: "HEVC video playback is available on Dell's premium systems and in select standard models equipped with hardware or software, such as integrated 4K displays, discrete graphics cards, Dolby Vision, or Cyberlink BluRay software. On other standard and base systems, HEVC playback is not included, but users can access HEVC content by purchasing an affordable third-party app from the Microsoft Store. For the best experience with high-resolution content, customers are encouraged to select systems designed for 4K or high-performance needs."

    Read more of this story at Slashdot.

    CERN Can Now Produce Antihydrogen Atoms Eight Times Faster Than Before
    fahrbot-bot shares a report from Phys.org: Physicists from Swansea University have played the leading role in a scientific breakthrough at CERN, developing an innovative technique that increases the antihydrogen trapping rate by a factor of ten. The advancement, achieved as part of the international Antihydrogen Laser Physics Apparatus (ALPHA) collaboration, has been published in Nature Communications and could help answer one of the biggest questions in physics: Why is there such a large imbalance between matter and antimatter? According to the Big Bang theory, equal amounts were created at the beginning of the universe, so why is the world around us made almost entirely of matter? Antihydrogen is the "mirror version" of hydrogen, made from an antiproton and a positron. Trapping and studying it helps scientists explore how antimatter behaves, and whether it follows the same rules as matter. Producing and trapping antihydrogen is an extremely complicated process. Previous methods took 24 hours to trap just 2,000 atoms, limiting the scope of experiments at ALPHA. The Swansea-led team has changed that. Using laser-cooled beryllium ions, the team has demonstrated that it is possible to cool positrons to less than 10 Kelvin (below -263C), significantly colder than the previous threshold of about 15 Kelvin. These cooler positrons dramatically boost the efficiency of antihydrogen production and trapping -- allowing a record 15,000 atoms to be trapped in less than seven hours.

    Read more of this story at Slashdot.

    Moss Spores Survive 9 Months Outside ISS
    alternative_right shares a report from Phys.org: Inspired by moss's resilience, researchers sent moss sporophytes -- reproductive structures that encase spores -- to the most extreme environment yet: space. Their results, published in the journal iScience on November 20, show that more than 80% of the spores survived nine months outside of the International Space Station (ISS) and made it back to Earth still capable of reproducing, demonstrating for the first time that an early land plant can survive long-term exposure to the elements of space. [Lead author Tomomichi Fujita of Hokkaido University and his team] subjected Physcomitrium patens, a well-studied moss commonly known as spreading earthmoss, to a simulated a space environment, including high levels of UV radiation, extreme high and low temperatures, and vacuum conditions. They tested three different structures from the moss -- protenemata, or juvenile moss; brood cells, or specialized stem cells that emerge under stress conditions; and sporophytes, or encapsulated spores -- to find out which had the best chance of surviving in space. The researchers found that UV radiation was the toughest element to survive, and the sporophytes were by far the most resilient of the three moss parts. None of the juvenile moss survived high UV levels or extreme temperatures. The brood cells had a higher rate of survival, but the encased spores exhibited ~1,000x more tolerance to UV radiation. The spores were also able to survive and germinate after being exposed to 196C for over a week, as well as after living in 55C heat for a month.

    Read more of this story at Slashdot.

    Advocacy Groups Urge Parents To Avoid AI Toys This Holiday Season
    An anonymous reader quotes a report from the Associated Press: They're cute, even cuddly, and promise learning and companionship -- but artificial intelligence toys are not safe for kids, according to children's and consumer advocacy groups urging parents not to buy them during the holiday season. These toys, marketed to kids as young as 2 years old, are generally powered by AI models that have already been shown to harm children and teenagers, such as OpenAI's ChatGPT, according to an advisory published Thursday by the children's advocacy group Fairplay and signed by more than 150 organizations and individual experts such as child psychiatrists and educators. "The serious harms that AI chatbots have inflicted on children are well-documented, including fostering obsessive use, having explicit sexual conversations, and encouraging unsafe behaviors, violence against others, and self-harm," Fairplay said. AI toys, made by companies including Curio Interactive and Keyi Technologies, are often marketed as educational, but Fairplay says they can displace important creative and learning activities. They promise friendship but disrupt children's relationships and resilience, the group said. "What's different about young children is that their brains are being wired for the first time and developmentally it is natural for them to be trustful, for them to seek relationships with kind and friendly characters," said Rachel Franz, director of Fairplay's Young Children Thrive Offline Program. Because of this, she added, the trust young children are placing in these toys can exacerbate the types of harms older children are already experiencing with AI chatbots. A separate report Thursday by Common Sense Media and psychiatrists at Stanford University's medical school warned teenagers against using popular AI chatbots as therapists. Fairplay, a 25-year-old organization formerly known as the Campaign for a Commercial-Free Childhood, has been warning about AI toys for years. They just weren't as advanced as they are today. A decade ago, during an emerging fad of internet-connected toys and AI speech recognition, the group helped lead a backlash against Mattel's talking Hello Barbie doll that it said was recording and analyzing children's conversations. This time, though AI toys are mostly sold online and more popular in Asia than elsewhere, Franz said some have started to appear on store shelves in the U.S. and more could be on the way. "Everything has been released with no regulation and no research, so it gives us extra pause when all of a sudden we see more and more manufacturers, including Mattel, who recently partnered with OpenAI, potentially putting out these products," Franz said. Last week, consumer advocates at U.S. PIRG called out the trend of buying AI toys in its annual "Trouble in Toyland" report. This year, the organization tested four toys that use AI chatbots. "We found some of these toys will talk in-depth about sexually explicit topics, will offer advice on where a child can find matches or knives, act dismayed when you say you have to leave, and have limited or no parental controls," the report said.

    Read more of this story at Slashdot.

    Fired Techie Admits Sabotaging Ex-Employer, Causing $862K In Damage
    An Ohio IT contractor pleaded guilty to breaking into his former employer's network after being fired, impersonating another worker and using a PowerShell script to reset 2,500 passwords -- an act that locked out thousands of employees and caused more than $862,000 in damage. He faces up to 10 years in prison. The Register reports: Maxwell Schultz, 35, impersonated another contractor to gain access to the company's network after his credentials were revoked. Announcing the news, US attorney Nicholas J. Ganjei did not specify the company in question, which is typical in these malicious insider cases, although local media reported it to be Houston-based Waste Management. The attack took place on May 14, 2021, and saw Schultz use the credentials to reset approximately 2,500 passwords at the affected organization. This meant thousands of employees and contractors across the US were unable to access the company network. Schultz admitted to running a PowerShell script to reset the passwords, searching for ways to delete system logs to cover his tracks -- in some cases succeeding -- and clearing PowerShell window events, according to the Department of Justice. Prosecutors said the attack caused more than $862,000 worth of damage related to employee downtime, a disrupted customer service function, and costs related to the remediation of the intrusion. Schultz is set to be sentenced on Jan 30, 2026, and faces up to ten years in prison and a potential maximum fine of $250,000.

    Read more of this story at Slashdot.

    IBM, Cisco Outline Plans For Networks of Quantum Computers By Early 2030s
    IBM and Cisco plan to link quantum computers over long distances by the early 2030s, "with the goal of demonstrating the concept is workable by the end of 2030," reports Reuters. "The move could pave the way for a quantum internet, though executives at the two companies cautioned that the networks would require technologies that do not currently exist and will have to be developed with the help of universities and federal laboratories." From the report: The challenge begins with a problem: Quantum computers like IBM's sit in massive cryogenic tanks that get so cold that atoms barely move. To get information out of them, IBM has to figure out how to transform information in stationary "qubits" -- the fundamental unit of information in a quantum computer -- into what Jay Gambetta, director of IBM Research and an IBM fellow, told Reuters are "flying" qubits that travel as microwaves. But those flying microwave qubits will have to be turned into optical signals that can travel between Cisco switches on fiber-optic cables. The technology for that transformation -- called a microwave-optical transducer -- will have to be developed with the help of groups like the Superconducting Quantum Materials and Systems Center, led by the Fermi National Accelerator Laboratory near Chicago, among others. Along the way, Cisco and IBM will also publish open-source software to weave all the parts together.

    Read more of this story at Slashdot.

    Mozilla Says It's Finally Done With Two-Faced Onerep
    Mozilla is officially ending its partnership with Onerep after more than a year of controversy over the company's founder secretly running people-search and data-broker sites. Monitor Plus will be discontinued by December 2025, existing subscribers will receive prorated refunds, and Mozilla says it will focus on privacy tools it fully controls. KrebsOnSecurity reports: In a statement published Tuesday, Mozilla said it will soon discontinue Monitor Plus, which offered data broker site scans and automated personal data removal from Onerep. "We will continue to offer our free Monitor data breach service, which is integrated into Firefox's credential manager, and we are focused on integrating more of our privacy and security experiences in Firefox, including our VPN, for free," the advisory reads. Mozilla said current Monitor Plus subscribers will retain full access through the wind-down period, which ends on Dec. 17, 2025. After that, those subscribers will automatically receive a prorated refund for the unused portion of their subscription. "We explored several options to keep Monitor Plus going, but our high standards for vendors, and the realities of the data broker ecosystem made it challenging to consistently deliver the level of value and reliability we expect for our users," Mozilla statement reads.

    Read more of this story at Slashdot.

    Major Music Labels Strike Deals With New AI Streaming Service
    An anonymous reader quotes a report from Bloomberg: The world's largest music companies have licensed their works to a music startup called Klay, which is building a streaming service that will allow users to remake songs using artificial intelligence tools. Klay is the first music AI service to reach a deal with all three major record labels, Universal Music Group NV, Sony Music and Warner Music Group Corp., according to people familiar with the deals. Klay plans to announce its agreements in the coming days, said the people, who asked not to be identified discussing confidential plans. Klay is building a product that will offer the features of a streaming service like Spotify, amplified by AI technology that will let users remake songs in different styles. Klay has licensed the rights to thousands of hit songs so that it can train its large language model. The company has positioned itself as a friend of the industry, offering assurances that the artists and labels will have some control over how their work is used. Klay is led by music producer Ary Attie and also employs former executives from Sony Music and Google's DeepMind, an AI laboratory.

    Read more of this story at Slashdot.

    Roblox Blocks Children From Chatting To Adult Strangers
    Roblox is rolling out mandatory facial age-verification for chat features to prevent children from communicating with adult strangers. The platform will restrict chat to verified age groups, expand parental controls, and become the first major gaming platform to require facial age checks for messaging. The BBC reports: Mandatory age checks will be introduced for accounts using chat features, starting in December for Australia, New Zealand and the Netherlands, then the rest of the globe from January. [...] Rani Govender, policy manager for child safety online at the NSPCC, said action had been needed because young people had been exposed to "unacceptable risks" on Roblox, "leaving many vulnerable to harm and online abuse." The charity welcomed the platform's latest announcement but called on Roblox to "ensure they deliver change for children in practice and prevent adult perpetrators from targeting and manipulating young users." The platform averaged more than 80 million daily players in 2024, about 40% of them under the age of 13. [...] Matt Kaufman, chief safety officer for Roblox, told a press briefing the age estimation technology is "pretty accurate." He claimed the system can make close estimates of "within one to two years" bracket for users aged between five and 25. Currently it can be used voluntarily by anyone in the world.

    Read more of this story at Slashdot.

    US Employee Well-Being Hit New Low In 2024, Survey Reveals
    alternative_right shares a report from Phys.org: New research from the Human Capital Development Lab at the Johns Hopkins Carey Business School analyzes the state of the American workforce in 2024 and shows an overall decline in employee well-being compared to years prior. [...] The latest research confirms a decline in general employee well-being since 2020. In 2024, employees reported the lowest well-being scores on record, as opposed to 2020, when employees reported the highest well-being scores. "In some cases, the lower scores represent a reduction in employee flexibility for either flexible hours or remote work," the latest research states. "In other cases, these scores could be related to challenges associated with greater economic shifts related to inflation or productivity needs." In prior years, well-being scores for managers and employees were comparable to one another, and during the pandemic, managers and top leaders often reported lower scores due to the extra burden of that time period. However, one of the most noteworthy shifts the current data shows is a rise in well-being scores for managers and senior leaders, while well-being for employees and individual contributors decreased in 2024. Rick Smith, director of the Human Capital Development Lab and author of the study, says that the increase in well-being scores for managers could reflect the return to regular operating conditions since the pandemic, which may be indicative of the distance between leadership and workers. "What we're seeing is a growing gap between how leaders and their teams experience the workplace," said Smith. "Managers may feel a return to normalcy, but that doesn't mean their employees do. Leaders must be cautious not to assume their own well-being reflects the broader workforce at their organization. The data shows a potential disconnect, and that's a signal for action."

    Read more of this story at Slashdot.

    Google's New Nano Banana Pro Uses Gemini 3 Power To Generate More Realistic AI Images
    An anonymous reader quotes a report from Ars Technica: Google's meme-friendly Nano Banana image-generation model is getting an upgrade. The new Nano Banana Pro is rolling out with improved reasoning and instruction following, giving users the ability to create more accurate images with legible text and make precise edits to existing images. It's available to everyone in the Gemini app, but free users will find themselves up against the usage limits pretty quickly. Nano Banana Pro is part of the newly launched Gemini 3 Pro -- it's actually called Gemini 3 Pro Image in the same way the original is Gemini 2.5 Flash Image, but Google is sticking with the meme-y name. You can access it by selecting Gemini 3 Pro and then turning on the "Create images" option. Google says the new model can follow complex prompts to create more accurate images. The model is apparently so capable that it can generate an entire usable infographic in a single shot with no weird AI squiggles in place of words. Nano Banana Pro is also better at maintaining consistency in images. You can blend up to 14 images with this tool, and it can maintain the appearance of up to five people in outputs. Google also promises better editing. You can refine your AI images or provide Nano Banana Pro with a photo and make localized edits without as many AI glitches. It can even change core elements of the image like camera angles, color grading, and lighting without altering other elements. Google is pushing the professional use angle with its new model, which has much-improved resolution options. Your creations in Nano Banana Pro can be rendered at up to 4K.

    Read more of this story at Slashdot.

    Future Google TV Devices Might Come With a Solar-powered Remote
    An anonymous reader shares a report: Epishine, a company that makes solar cells optimized for indoor lighting, has announced its technology is being used in a new remote control for Google TV devices, as spotted by 9to5Google. The remote will rely on rechargeable batteries instead of disposable ones, and thanks to the use of solar cells on both sides it may only run out of power when it gets buried and forgotten in the dark abyss of your couch cushions.

    Read more of this story at Slashdot.

    Microsoft Open-Sources Classic Text Adventure Zork Trilogy
    Microsoft has released the source code for Zork I, II, and III under the MIT License through a collaboration with Team Xbox and Activision that involved submitting pull requests to historical source repositories maintained by digital archivist Jason Scott. Each repository now includes the original source code and accompanying documentation. The games arrived on early home computers in the 1980s as text-based adventures built on the Z-Machine, a virtual machine that allowed the same story files to run across different platforms. Infocom created the Z-Machine after discovering the original mainframe version was too large for home computers. The team split the game into three titles that all ran on the same underlying system. The code release covers only the source files and does not include commercial packaging or trademark rights. The games remain available commercially through The Zork Anthology on Good Old Games and can be compiled locally using ZILF, a modern Z-Machine interpreter.

    Read more of this story at Slashdot.

    Nvidia Brings Ad-free Cloud Gaming To New Chromebooks
    Nvidia and Google announced today a new cloud gaming plan called GeForce Now Fast Pass that is exclusive to Chromebooks. Anyone who purchases a new Chromebook will receive a year of the service included with their device at no additional charge. Fast Pass allows Chromebook owners to stream more than 2,000 games from their existing Steam, Epic or Xbox libraries. The service removes ads and lets users skip the queue that typically adds two minutes or more of wait time on GeForce Now's free tier. Users get 10 hours of cloud gaming each month. Up to five unused hours can roll over to the following month. Nvidia offers other paid plans starting at $9.99 per month that support higher resolutions, faster frame rates, RTX ray-tracing, and access to a larger game library that includes thousands of additional titles. The companies did not announce pricing for Fast Pass after the first year ends.

    Read more of this story at Slashdot.

    CDC Changes Webpage To Say Vaccines May Cause Autism, Revising Prior Language
    A Centers for Disease Control and Prevention webpage that previously made the case that vaccines don't cause autism now says they might. WSJ: The contents of the webpage came up during Health Secretary Robert F. Kennedy Jr. Senate confirmation process. Sen. Bill Cassidy (R., La.) in February said Kennedy had assured him that, if he was confirmed, the CDC would "not remove statements on their website pointing out that vaccines do not cause autism." The revised webpage says: "The claim 'vaccines do not cause autism' is not an evidence-based claim because studies have not ruled out the possibility that infant vaccines cause autism. Studies supporting a link have been ignored by health authorities." The new text posted Wednesday also notes that the Department of Health and Human Services has launched "a comprehensive assessment" to probe the causes of autism.

    Read more of this story at Slashdot.


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    [인터넷 서점/출판사 링크] : 강컴 | 알라딘 | 인터파크 | 예스24 | 교보문고 | 수퍼유저코리아 | 제이펍
    한국LUG 사이트는 1024 x 768 해상도(운영자 노트북:14")에 최적화 되어 있습니다. : LINUX FANSITE
    WWW.LUG.OR.KR Server is made by CentOS Linux, P4 1.8G, Memory 512MB, Main HDD 160GB, Backup HDD 40GB and LAMP, qmail MTA.
    CentOS Linux & Mozilla Firefox UTF-8 Base Created.
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    1998-2025 www.lug.or.kr   Directed By Great Dragon, Kim.   Top
    LUG 포인트 정책 : [회원가입 : +100점] [로그인(하루한번) : +100점] [글쓰기 : +20점] [코멘트 : +10점] [다운로드 : -200점] [질문 포인트 : 최소 200점]
    데스크탑 프로그래밍(gcc, g++, wxGTK[wxWidgets] 등)은 "Fedora"를 사용하고, 서버 운영(WEB, FTP 등)은 "CentOS"를 사용하시길 권장합니다.
    도전하는자, 자신을 투자하는자만이 뜻하는바를 이룰 수 있다.
    Information should be Exchanged with Interactive, not One Way Direction.
    준회원, 정회원, 우수회원, VIP회원, 기업회원, 관리자
    Be Maker!
    인생에서, 100% 순이익을 보장하는건 없다. 1%의 지식을 나눔으로써, 가끔씩 손해볼 필요도 있다.
    그대가 가진 1%의 지식만이라도 공공을 위해 포스팅하라. 손해본다는 생각이 앞선다면 그대의 인생은 힘들어질것이다.
    자신이 가진 지식의 1%도 투자하지 않고, 오로지 자신의 이익만 탐하는자와는 동지가 되지마라.
    만나서 대화하면 모두 좋은 사람들이지만, 유독 인터넷에서만 자신을 밝히지 않고, 좀비로 서식하는 사람들이 많다.
    부지불식간[不知不識間], 좀비(하류) 인생이 될지도 모르니, 항상 자신을 경계하도록 하라.
    홈으로~
    [도서 안내]
    1. CentOS Linux
    2. gcc로 공부하는 C++
    베스트셀러 입성^^

    3. 쉘 스크립트 입문
    4. JSP 입문

    아래 배너들은 LUG 세미나 모임에 도움을 주신(실) 멋진 기업들입니다. ^^